ENJOY LIFE

Hi all, introduce my name arya adika riyansyah, i am a student majoring in engineering at a private university located in a very popular country, that is Indonesia. I’m here to build something interesting, you need to read and see and even have to join this project, and of course this project is cool and very promising. so we just see the explanation of the project.

INTRODUCTION

A team of enthusiasts and professionals who teamed up in 2014 to create a multicurrency financial platform, which consists of 5 main elements:
  • multicurrency wallet
  • payment system
  • trading platform
  • marketplace
  • discount program
We aim to create a system in which each user can freely, securely and comfortably receive, store and send both cryptocurrency and fiat payments without third party converting services, payment systems, personal accounts and online stores.

MARKETING

In the global market, there is a huge increase in the number of smartphone users. According to the ComScore Inc report, the number of mobile users exceeded desktop PC users in 2014. The volume of the mobile marketing market was 35 billion dollars in 2014, $45 billion in 2015 and $58 billion in 2016.
In the Gartner forecast it is said that more than 268 billion downloads for mobile devices will provide an income worth of $77 billion in 2017. Statistics show that people who are in the age group of 18 to 24 years, use more mobile applications than any other group. They are followed by such age segments as: from 25 to 34 years, from 35 to 44 years, from 45 to 54 years and then more than 55 years.
According to the GO-Globe, 52% of the time that people spend on digital media is used in mobile applications. In addition, the average time people spend on applications, is increased by 20% annually.
More and more companies by understanding the benefits of mobile marketing, transform their own loyalty programs into a format of applications. This leads to the fact that the smartphone’s potential client is eventually cluttered with applications from different companies for preservation of loyalty programs, the use of payment wallets etc. In fact, the existing market solutions do not consider the growing need for the use of cryptocurrencies.
Enjoy Life is planning to achieve these marketing results on their key markets:
Any member of the Enjoy Life platform can be a client (uses discounts and bonuses of the system) as well as a business partner (attracts customers for his business). We expect that the number of representatives of the B2B segment will be from 8 thousand participants in 2018. 32 thousand participants in 2020. The following graph is a geographical segmentation of platform’s participants:
Such results can be achieved by using a promotion strategy that represents an active international expansion. It is based on the development of a network of partners and a training program that allows to attract users. Structure for marketing costs is presented below:
Marketing costs, thousand $
Another important element of promotion is the franchise program. After signing up in the Enjoy Life system for $14.99, partners can activate a franchise for $199. A franchise partner gets the opportunity to attract business from any country, and goes through the certified training. His account receives 12% of the discount provided the business from each check.
Enjoy Life provides its partners with the opportunity to receive additional earnings on marketing. The amount of earnings can reach up to 10% on marketing, from a partner which you invited, with calculations through Enjoy Life.
For example: a client dined at a restaurant, and the check was $100.A customer decided to pay via the application or Enjoy Life card. The restaurant in this example is ready to give a discount on their menu of 20%. Consequently, when making a payment through Enjoy Life, a restaurant will receive $ 80, the discount amount is $20. From the discount amount, which turned out in this example, 75% goes to the client in the form of an instant discount, which is $15. The remaining 25% ($ 5) the company distributes for marketing.
Also, a partner can earn an income of up to 15% on marketing from the activities of other business partners which he will connect to the system, even if the participant is the competitor. For example: the owner of a coffee house, by connecting a nearby coffee shop to the platform Enjoy Life, will earn on marketing from the neighboring coffee house, every time there will be system users paying via a mobile application or Enjoy Life card.
Thus, partners receive an additional income from discounts that are provided to the invited customers. It does not depend on the type of business in which the client will pay for purchases in the Enjoy Life system, it may even be the competitors who are connected to the platform. The main thing is to fix the client in the system. You can connect an unlimited number of customers and business partners on the Enjoy Life platform via the QR code system.

ROADMAP

ICO PARAMETERS

To implement the project, Enjoy Life attracts funds through ICO by realizing a token ENJL. This will help partially to finance the following costs, which are needed for a successful implementation of the project:
2% of the sold tokens for the bounty program.
7% of the sold tokens for the project team.
All unsold and undistributed tokens are burned.
SO JOIN NOW…!! CREATE SUCCESS …

 bitcointalk username : Jambrong66

bitcointalk link username : https://bitcointalk.org/index.php?action=profile;u=958957

ETH wallet : 0xC61d6859B87e3f06b809D9ac7358a90199EF01B9

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